Role: Experience Director
Platform: Installation/ PC/ Projection
Responsibilities: Project Management/ Environment Art/ Interaction Design/
Scripting/ Character Art/ Animation/ Rigging  

Creatures of Australia is an interactive projection experience celebrating Australian flora and fauna, built in Unreal Engine 5 and displayed across three fully 3D immersive environments.

I worked as Experience Director and one of three artists on the project, responsible for environment creation, animal behaviour, UI integration, interaction design, asset production, and final project delivery.

The experience combined animated 3D hyper realistic environments and animals with responsive, touch-free interaction based around Vive Tracking pucks projected onto a 2D surface, allowing visitors to engage with native wildlife in a playful and educational way.